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Game Overview: The two oracle games, released at the same time,
were the third and fourth installments to the Game Boy lineup.
Both games took place on far off islands, and were another
break from the traditional save-the-princess. (Seasons took
place on Holodrum and Ages on Labrynna.) The games came with
a special password system, a first for the Zelda series. When
you beat both of the games, you recieved a special password
that you could enter into the other game. You would then start
out the game with a sword, a shield, and four heart containers
instead of three, and the game featured a very special different
ending. In
Oracle of Seasons, many new ideas, items, and people were
introduced to the Zelda series, and many of which has never
returned. Some of the new characters included Ricky the Kangaroo,
which was a kangaroo that helped transport Link over Holodrum,
Moosh, a large blue bear that allowed Link to fly for a short
time, and Dimitri, a goron-like creature that helps Link swim
in deep waters. The game also features Din in human form.
The game was also the only game to feature the Subrosians,
a race of people living in an underground lava deposit. There
was also a new item, called the Rod of Seasons, which allowed
Link to control the seasons of Holodrum. Another new idea
was the introduction of rings. Over time, Link gathered different
rings that contained different powers, which helped Link along
his journey. But by far the greatest of the new things were
the Gasha Seeds and Gasha Nuts that followed them. Gasha Seeds,
which were given to Link throughout his journey, were able
to be planted in soft earth. The seeds grew into trees that
produced Gasha Nuts, which contained hearts, rupees, rings,
or even heart pieces. Both
games were rather alike, featuring the same types of puzzles
and challenges, but overall, each game was unique in its own
little way. So each game is definately worth a play.
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