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   .:Introduction to Zelda
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 -Main Series
   .:The Legend of Zelda
   .:The Adventure of Link
   .:A Link to the Past
   .:Link's Awakening
   .:Ocarina of Time

   .:Majora's Mask
   .:Oracle of Seasons
   .:Oracle of Ages
   .:Four Swords
   .:The Master Quest
   .:The Wind Waker
   .:Four Swords Adventures
   .:The Minish Cap
   .:Twilight Princess
   .:Phantom Hourglass
 -Spin-offs
   .:The Cd-i Series
   .:The BS-Zelda Series
   .:Tingle Rosy Rupeeland
   .:Link's Crossbow Training
 -Unfinished Legends
   .:Mystical Seed of Courage
   .:Tetra's Trackers

General Information:
System(s): GBA
Copies Sold: Unknown
ESRB Rating: E for Everyone
GameRankings Rating: 92.1%
Release Dates:
Game Content:
December 3, 2002
March 28, 2003
 
March 13, 2003
 
Music Preview:
 
 
Image Preview:
    

Game Overview:
Four Swords was a bonus game that came along with a GameBoy remake version of A Link to the Past. The game was the first multiplayer game ever created in The Legend of Zelda series. It allowed the player to connect with up to three other people and compete head to head with them, collecting rupees and different prize items in order to win the competition.

While the game was a competition, it was also a game that required teamwork too. In order to defeat certain bosses, the players had to work together to win. Certain blocks could only be pushed by all four players, and certain gaps could only be crossed with teamwork.

The game had a wierd system of using items, which only allowed you to hold one item at a time. Different items were scattered throughout the levels on pedastals. You were only allowed to use one item at a time, and if you wanted a new item, you had to drop your old item.

Overall the game was a short demo of the game to come, Four Swords Adventures, and it was just a fun freebie, but is definately worth having.


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