Game Overview:
The two oracle games, released at the same time, were
the third and fourth installments to the Game Boy lineup. Both
games took place on far off islands, and were another break
from the traditional save-the-princess. (Seasons took place
on Holodrum and Ages on Labrynna.) The games came with a special
password system, a first for the Zelda series. When you beat
both of the games, you recieved a special password that you
could enter into the other game. You would then start out the
game with a sword, a shield, and four heart containers instead
of three, and the game featured a very special different ending.
In Oracle
of Seasons, many new ideas, items, and people were introduced
to the Zelda series, and many of which has never returned. Some
of the new characters included Ricky the Kangaroo, which was
a kangaroo that helped transport Link over Holodrum, Moosh,
a large blue bear that allowed Link to fly for a short time,
and Dimitri, a goron-like creature that helps Link swim in deep
waters. The game also features Din in human form. The game was
also the only game to feature the Subrosians, a race of people
living in an underground lava deposit. There was also a new
item, called the Rod of Seasons, which allowed Link to control
the seasons of Holodrum. Another new idea was the introduction
of rings. Over time, Link gathered different rings that contained
different powers, which helped Link along his journey. But by
far the greatest of the new things were the Gasha Seeds and
Gasha Nuts that followed them. Gasha Seeds, which were given
to Link throughout his journey, were able to be planted in soft
earth. The seeds grew into trees that produced Gasha Nuts, which
contained hearts, rupees, rings, or even heart pieces.
Both
games were rather alike, featuring the same types of puzzles
and challenges, but overall, each game was unique in its own
little way. So each game is definately worth a play.