Game Overview:
Announced at the 2003 E3 entertainment conference,
Tetra's Trackers was originally planned to be a full-fledged
GameCube game that harnessed the power of the connection abilities
of the Game Boy Advance.
Here is the official
description from Nintendo Power:
"Tetra, the
leader of the pirates, has put forth a challenge!
Link must race his
way through various settings, collecting stamps from Tetra's
pirate cohorts. To rise to the challenge, he will have to use
all his exploration and navigation skills. Accepting this hefty
task, players search for pirates placed strategically around
Pirate Island and receive a stamp from each one as proof that
they actually found them. Pirates must be found in the correct
order, so players rely upon map information and hints provided
by Tetra through the fabled Pirate's Charm. Up to four players
compete to see how many stamps they can collect before time
runs out.
Features include:
Experience a new
level of connectivity between Nintendo GameCube and Game Boy
Advance. Compete against one another to prove your skills as
trackers.
Control four different
colored versions of Link, from the Legend of Zelda series, including
characters from The Legend of Zelda: The Wind Waker. Tetra,
the young leader of the pirates, guides you as you race to gather
stamps from her pirate followers.
Use the Game Boy
Advance as a game screen and a controller, and race against
up to three friends. Exclusive information appears on each player's
screen, while Tetra guides the group along the way with cues
that appear on Nintendo GameCube."
The game however,
never made to the GameCube. Somewhere along the line in development,
Nintendo cancelled the project with no official announcement.
The game however, appeared in a different form in the Japanese
version of the GameCube game Four Swords Adventures. It was
a special game called Navi's Trackers, which never made to North
America or Europe in any form.