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3 Articles - 3 Days: A Legend 10 Years In
The Making Ocarina of Time
Ten Years Later Written by: The King of Hyrule Since its Japanese release on November 21, 1998, Ocarina of Time
has captured the gaming community. It quickly rose to the top, and
now ten years later it is receiving awards for staying there. Today
marks the tenth anniversary of Ocarina of Time’s release in
Europe, and to celebrate it I thought it would be good to go over
the awards and recognition Ocarina of Time has received for being
the best of the best, all of which is very well deserved. Even before its release, Ocarina of Time was predicted to be great.
It was in development for roughly three years after its announcement,
and it was well worth the wait. As predicted, the game took the community
by storm. Fans and non-fans alike were blown away by the complexity
and the attention to detail in Ocarina of Time. Things like this and
others, especially the game’s graphics, 3D environment, and
its storyline drew in people from all corners of the gaming community.
For many, Ocarina of Time was the first game they ever played; for
others, it was a long-awaited step up from anything else out on the
market at the time. Ocarina of Time hit stores and went fast. With just 39 days left
of 1998, Ocarina of Time sold 2.5 million copies, and it lead to one
of the biggest game-release achievements of all time. Ocarina of Time
instantly became the best-selling game of the year, and in just one
short month after its release Ocarina of Time was honored at the Japan
Media Arts Festival with the Grand Prize in the Interactive Art division.
But that’s not all. As the game made its rounds, the scores came in. Ocarina of Time
was declared as brilliant and revolutionary, and was praised on all
levels. The reviewers pointed out the greatness of its detail, environment
and landscape, camera controls, innovative features, sound, and overall
gameplay mechanics, just to name a few. The game received a perfect
score from over fifteen qualified online and in-print reviews, including
IGN (10/10), GameSpot (10/10), Edge Magazine (5/5), Famitsu (40/40),
Electronic Gaming Monthly (10/10), and Thunderbolt Games (10/10).
There were quite a number of perfect reviews for Ocarina of Time (too
many to list here), not to mention all of the Zelda fan sites’
reviews. Anyways, you get the picture. Ocarina of Time was extremely
well received and was praised day and in day out. Early the following year, Ocarina of Time took home a whopping six
awards at the Second Annual Interactive Achievement Awards, including
its proudly-worn “Game of the Year” award, for which a
small but noticeable icon was placed on the retail game box of Ocarina
of Time. The other five awards were “Console Game of the Year,”
“Console Adventure Game of the Year,” “Console RPG
of the Year,” “Outstanding Achievement in Interactive
Design,” and “Outstanding Achievement in Software Engineering.” Well that’s all well and great if I was writing an article
about Ocarina of Time’s achievements when it was released. However,
this article is about where Ocarina of Time stands in the rankings
ten years later. To be honest, not much has changed. Ocarina of Time is the one and only game to have risen to the top
and have stayed there. It conquered the top spot on GameRankings’s
top game list and only rarely is it ever challenged. Ocarina of Time
also holds the record for the highest ranked game on GameRankings
in the categories of N64 Ranking, All 1998 Releases, and all N64 1998
Releases. It is also one of the few games ever to be given a perfect
score by the always-strict Edge Magazine. Ocarina of Time has twice
been name the best game of all time in Nintendo Power’s two
countdowns of the top 100 and 200 games in their 100th and 200th issues,
respectively. Ocarina of Time received the top spot in GameTrailers’s
Ten Best and Worst Games of All Time in 2007, and was acknowledged
as the greatest game in a G4 Top Games countdown. Ocarina of Time
has appeared and often topped many more “top games” lists,
including lists from Electronic Gaming Monthly and an IGN list, and
a number of various category-specific AOL Games listings. Who would
have thought that years after its release Ocarina of Time would still
be considered to be among the best, if not THE best. Finally, I would like to touch briefly on the aggregated scores for
Ocarina of Time’s lifetime. A score aggregator, such as GameRankings,
takes all of the reviews for a game from the major game sites and
averages the scores together and gives you a percentage ranking out
of 100. There are many such sites out there, but the two most prominent
are GameRankings and Metacritic. Over at Metacritic Ocarina of Time
has an aggregated score of 99% judging from 22 reviews, whereas Ocarina
of Time has compiled a score of 97.6% from 31 reviews at GameRankings.
As mentioned earlier, Ocarina of Time stands at the top of GameRankings’s
list of the highest rated games of all time, and has been there so
long that it is listed in the Guinness Book of World Records as the
longest highest ranked game. Ten years later here we are. We’re in an age where video games
look like filmed video, and the games are so intense and life-like
that it is amazing that we can still sit back and honor a game that
seems miniscule by today’s standards. But the success of Ocarina
of Time involved so much more than just good graphics and easy controls;
the game has heart. It sounds cheesy, I knew, but it is a darn good
comparison. That heart is still alive and well today, and is beating
all the faster as it continues to receive praise and honors ten years
later. No other game has accomplished this, and chances are it will
be a long time until another one does, if any other game can. So until then, let’s just sit back, relax, and enjoy some
of the greatest game of all time on its tenth anniversary. Here’s
to ten more successful years: happy birthday Ocarina of Time.
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